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Or a guide to using gamesmastering to work through your
personal problems...
From the journal of Sir Edward Marsh-Farnsworth, Antarctic Explorer,
1862-1935
Picture an endless expanse of snow and ice, the cold white skies flowing
almost imperceptibly into the rolling white landscape. We had set out seeking
glory; glory for king, glory for country, glory for ourselves. But that was three
score days ago, half a lifetime it seemed - and now our only goal was survival.
Survival. Each day we ate more of our precious supplies, and yet our sledges
seemed no lighter. Hour after hour we walked across the frozen ocean, and
yet the world never changed, and sanctuary seemed no nearer. It were as
though we were doomed to an eternal journey.
As days passed, supplies diminished and energy ebbed, the veneers of
civilisation peeled away from us, layer by layer, piece by piece. We had begun
the expedition as men of the twentieth century, but now we differed little from
our stone-age ancestors, in our thoughts, and in our actions.
Frostbite and malnutrition eroded our bodies, and our minds also retreated
within. Every thought was slow, laboured. We moved like automatons, barely
aware, hardly sentient. We had no names. Names are for men, not beasts,
and beasts we had become. There was no art in our souls, no knowledge in
our minds, no beauty in our hearts. Communication was only muttered grunts,
and waved gestures. We had no dreams. We had no plans. We knew only
the walk, knew only that if we stopped walking we would surely die.
We lived in a world of enclosed horizons. There was nothing save the snow,
the cold, the pain, and the grim daily struggle for survival. All else was merely a
distant, dreamlike memory. Assaulted by the wind, stooped under our loads,
beards encrusted with ice, we stumbled ever onward.
And as awareness shrunk, and consciousness receded, nothing remained
save the two fundamental drives hardwired into a man's very soul: A need for
warmth, and shelter; and a desire for high-quality, hard-core Swedish
pornography.
(We are very grateful to the Marsh-Farnsworth estate for their permission to
quote this passage).
Sometimes there is a happy, if forced, synchronicity in life. Your players want
to experience challenges, setbacks, harsh struggles which will test their
characters to their limits. Meanwhile, your personal life sucks horribly, and you
feel powerless to do anything about it. In fact you feel powerless to do
anything about anything, and that makes you feel even worse.
Have you considered taking up games mastering?
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